How To Use

Overview

The SHADERSOURCE Runtime Tooltips plugin has three main functions:

  • Tooltip Overlay: The Tooltip Overlay UMG is the UI intended to be added to the Player HUD for viewing Tooltips as they are triggered.

  • Tooltip History: The Tooltip History UMG is the UI intended to be show previous triggered tooltips (usually through other UI).

  • Modal Popups: The Modal Popup UMG is a popup window to show a message with any number of buttons (usually 1-3) and usually pauses the game.

It also includes a special Data Asset type:

  • SHADERSOURCE Tooltip Map: A Tooltip Map is a Data Asset that holds tooltip strings to easily manage them so that you don't have to find them in your Blueprints or code.

Tutorials

  • Tooltip Overlay

    • Tooltips in C++

  • Tooltip History

    • Tooltip History in C++

  • Modal Popups

    • Modal Popups in C++

Reference

  • Runtime Tooltips Editor Helpers

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