> For the complete documentation index, see [llms.txt](https://docs.shadersource.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.shadersource.io/assets-and-plugins/waterfall-tool-2/how-to-use.md).

# How To Use

The SHADERSOURCE Waterfall Tool 2 adds an Editor Mode to UE5 that handles creation of waterfall assets for a level.

### Overview

The Waterfall Tool 2 Editor Mode is split up into several tabs:

* Simple: A simplified version of the tool with less options to generate a waterfall quickly.
* Advanced: A more complex version of the tool with many more options to tweak minor parts of a waterfall.
* Debug: A handful of functions to show debugging data.

### Workflow

The general workflow of creating a waterfall through the Waterfall Tool 2 is:

1. Drag and drop a waterfall actor into the level.
2. Generate some paths for the waterfall.
3. Generate the meshes (and material data) for the waterfall.
4. Generate/tweak waterfall FX.
5. (Optional) Bake the meshes down into a single static mesh for optimisation.

### Tutorials

* [Quick Tutorial (Simple Mode)](/assets-and-plugins/waterfall-tool-2/how-to-use/quick-tutorial-simple-mode.md)

### Technical Information/Descriptions of Variables, Functions, Actions

* [Waterfall 2 Actor](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-2-actor.md)
* [Plugin Content](/assets-and-plugins/waterfall-tool-2/how-to-use/plugin-content.md)
* [Waterfall 2 Editor Mode](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode.md)
  * [Simple Tab](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/simple-tab.md)
  * [Advanced Tab](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab.md)
    * [Paths](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab/paths.md)
    * [Meshes](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab/meshes.md)
    * [Materials](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab/materials.md)
    * [FX](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab/fx.md)
    * [Bake](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/advanced-tab/bake.md)
  * [Debug Tab](/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/debug-tab.md)
* [Materials Reference](/assets-and-plugins/waterfall-tool-2/how-to-use/materials-reference.md)
