Changelog

Hotfix 1.0c [Pending Review]

  • Updated Copyright Notice

  • Bug Fix: "StructProperty FSH_VfxPointData::Position is not initialized properly even though its struct probably has a custom default constructor."

  • Bug Fix: [5.2 and 5.3]: Moving a spline point on a generated path can cause the editor to crash.

Hotfix / Content Update 1.0b [17 Sep 2024]

  • Added Translucency Material and Particle Options

  • Added Large Waterfall Material Instance Alternatives

  • Revised Master Materials

  • Updated Example Map with Translucent and Large Waterfall Examples

  • Updated Textures to 4k

Hotfix 1.0a [29 August 2024]

Fixed some minor bugs identified at launch:

  • Fixed crash on running in standalone game and rendering in new process.

  • Fixed cancel button in Simple Mode mesh generation so that it actually cancels properly.

  • 5.4 Only: Fixed bug where the baked mesh's materials went wonky.

  • Fixed documentation link in the plugin's description.

  • Fixed minor issue with material slot names when baking to a Static Mesh.

Initial Release [26 August 2024]

v1.0 Released.

Last updated