> For the complete documentation index, see [llms.txt](https://docs.shadersource.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.shadersource.io/assets-and-plugins/waterfall-tool-2/how-to-use/waterfall-tool-2-editor-mode/debug-tab.md).

# Debug Tab

The Debug Tab has a handful of functions to show debugging data.

### Buttons

* **Debug: Show Vertices**: Visualise the generated vertices as points for the generated meshes.
* **Debug: Show Triangles**: Visualise the generated triangles for the generated meshes.
* **Debug: Show Directions**: Visualise the generated directions for the generated paths.
* **Debug: Print Remapped Points**: This prints a debug txt file of points for remapping when generating the single mesh. (Used for internal debugging.)

### Properties

* Debug
  * **Debug Points Duration**: How long to show the debug lines/points for.
  * **Debug Points Show Only These Points**: Limit the points shown when using the debug buttons. *Note: This is counting 0 to n for all points generated in order for the meshes.*
