Waterfall Tool 2 Editor Mode

The SHADERSOURCE: Waterfall Tool 2 Mode is a custom editor mode used to create and modify waterfall data for SHADERSOURCE Waterfall 2 actors in a level.

Accessing the Waterfall Tool 2 Editor Mode

The Waterfall Tool 2 Editor Mode can be accessed either via the Editor Modes dropdown or the SHADERSOURCE menu.

Editor Modes dropdown:

SHADERSOURCE menu (Level Editor Toolbar):

SHADERSOURCE menu (Window menu):

Waterfall Tool 2 Editor Mode Header Content
  1. SHADERSOURCE Modes Menu: Finds and creates buttons to easily switch between SHADERSOURCE Editor Modes.

  2. Documentation button: Opens the tool's documentation page in your default browser.

  3. Store Page button: Opens the tool's UE Marketplace store page in your default browser.

  4. Version number: Show's the tool's current version number so that it can be compared to the latest version.

UI (without a waterfall selected)
  1. A search bar to easily search for waterfalls or settings.

  2. Drag and drop to create a new SHADERSOURCE Waterfall 2 actor.

  3. Auto Focus Waterfall: If ticked on, when selecting a waterfall either here or in the menu in the waterfall selected UI, the editor will automatically focus the newly selected waterfall (like pressing 'F' in the viewport).

  4. A list of all the waterfall actors in the level. Click on one of them to create or edit waterfall data for the actor.

UI (with a waterfall selected)

Creating or Editing a Waterfall

With a waterfall selected, the Waterfall Tool 2 Editor Mode is split into three tabs:

  • Simple: A simplified version of the tool with less options to generate a waterfall quickly.

  • Advanced: A more complex version of the tool with many more options to tweak minor parts of a waterfall.

  • Debug: A handful of functions to show debugging data.

Waterfall Selection

There is also a dropdown menu as a quick way to select other waterfall actors in the open level, or to create a new waterfall actor.

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