Materials

Easily manage the materials applied to the dynamic and static meshes.

Properties

  • Update Materials in Baked Mesh Too: If the static mesh has been baked and set, update the material for the slot too. Note: This will ignore any combined slots. Note: This only sets them in the level, not in the Static Mesh asset.

  • Singular Mesh Material: The material for the generated singular mesh.

  • Per Path Mesh Material: The material to apply to the PerPath meshes.

  • Plane Mesh Material: The material for the Plane meshes.

  • Splash Mesh Material: The material used for the generated Splash meshes.

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