> For the complete documentation index, see [llms.txt](https://docs.shadersource.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.shadersource.io/coming-soon/shelved-runtime-tooltips/how-to-use/tutorials/tooltip-overlay.md).

# Tooltip Overlay

The Tooltip Overlay consists of two matching assets:

* An overlay UMG: The Tooltip Overlay UMG is the UI intended to be added to the Player HUD for viewing Tooltips as they are triggered.
* An entry UMG: The Tooltip Overlay Entry UMG is the UMG that gets added to the scrollbox on the overlay UMG.

<details>

<summary>Create a New Tooltip Overlay UMG</summary>

</details>

<details>

<summary>Default Tooltip Overlay UMG Overview</summary>

</details>

<details>

<summary>Adding the Tooltip Overlay to your Game</summary>

</details>

<details>

<summary>Triggering Tooltips</summary>

</details>

<details>

<summary>Using a Tooltip Text Map</summary>

</details>
